211 citations · 329 across the 20 of their papers we have counts for
11 papers · 1 filter
Optimizing 3D Gaussian Splattering for Mobile GPUs
Md Musfiqur Rahman Sanim, Zhihao Shu, Bahram Afsharmanesh +5
Image-based 3D scene reconstruction, which transforms multi-view images into a structured 3D representation of the surrounding environment, is a common task across many modern appl…
QuartDepth: Post-Training Quantization for Real-Time Depth Estimation on the Edge
Xuan Shen, Weize Ma, Jing Liu +9
Monocular Depth Estimation (MDE) has emerged as a pivotal task in computer vision, supporting numerous real-world applications. However, deploying accurate depth estimation models…
Open-Source Acceleration of Stable-Diffusion.cpp Deployable on All Devices
Jingxu Ng, Cheng Lv, Pu Zhao +5
Stable diffusion plays a crucial role in generating high-quality images. However, image generation is time-consuming and memory-intensive. To address this, stable-diffusion.cpp (Sd…
Fast and Memory-Efficient Video Diffusion Using Streamlined Inference
Zheng Zhan, Yushu Wu, Yifan Gong +7
The rapid progress in artificial intelligence-generated content (AIGC), especially with diffusion models, has significantly advanced development of high-quality video generation. H…
Exploring Token Pruning in Vision State Space Models
Zheng Zhan, Zhenglun Kong, Yifan Gong +8
State Space Models (SSMs) have the advantage of keeping linear computational complexity compared to attention modules in transformers, and have been applied to vision tasks as a ne…
Achieving Real-Time Object Detection on MobileDevices with Neural Pruning Search
Pu Zhao, Wei Niu, Geng Yuan +4
Object detection plays an important role in self-driving cars for security development. However, mobile systems on self-driving cars with limited computation resources lead to diff…