110 citations · 110 across the 2 of their papers we have counts for
2 papers
cs.GR2003
Cg in Two Pages
Mark J. Kilgard
Cg is a language for programming GPUs. This paper describes Cg briefly.
cs.GR2003★ 110 cited
Practical and Robust Stenciled Shadow Volumes for Hardware-Accelerated Rendering
Cass Everitt, Mark J. Kilgard
Twenty-five years ago, Crow published the shadow volume approach for determining shadowed regions in a scene. A decade ago, Heidmann described a hardware-accelerated stencil buffer…