3 citations · 3 across the 3 of their papers we have counts for
4 papers
Look at That Distractor: Dynamic Translation Gain under Low Perceptual Load in Virtual Reality
Ling-Long Zou, Qiang Tong, Er-Xia Luo +3
Redirected walking utilizes gain adjustments within perceptual thresholds to allow natural navigation in large scale virtual environments within confined physical environments. Pre…
Learning Hanzi Character Through VR-Based Mortise-Tenon
Conglin Ma, Jiatong Li, Sen-Zhe Xu +3
This paper introduces a novel VR-based system that redefines the acquisition of Hanzi character literacy by integrating traditional mortise-tenon joinery principles (HVRMT).Address…
Multi-User Redirected Walking in Separate Physical Spaces for Online VR Scenarios
Sen-Zhe Xu, Jia-Hong Liu, Miao Wang +2
With the recent rise of Metaverse, online multiplayer VR applications are becoming increasingly prevalent worldwide. Allowing users to move easily in virtual environments is crucia…
FaceShapeGene: A Disentangled Shape Representation for Flexible Face Image Editing
Sen-Zhe Xu, Hao-Zhi Huang, Shi-Min Hu +1
Existing methods for face image manipulation generally focus on editing the expression, changing some predefined attributes, or applying different filters. However, users lack the…