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20182025
most citedML-Quest: A Game for Introducing Machine Learning Concepts to K-12 Students

12 citations · 38 across the 24 of their papers we have counts for

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5 papers · 1 filter

cs.HC202112 cited

ML-Quest: A Game for Introducing Machine Learning Concepts to K-12 Students

Shruti Priya, Shubhankar Bhadra, Sridhar Chimalakonda

Today, Machine Learning (ML) is of a great importance to society due to the availability of huge data and high computational resources. This ultimately led to the introduction of M…

cs.HC20219 cited

WAccess -- A Web Accessibility Tool based on WCAG 2.2, 2.1 and 2.0 Guidelines

Kowndinya Boyalakuntla, Akhila Sri Manasa Venigalla, Sridhar Chimalakonda

The vision of providing access to all web content equally for all users makes web accessibility a fundamental goal of today's internet. Web accessibility is the practice of removin…

cs.HC2021

MuseumViz -- Towards Visualizing Online Museum Collections

Dheeraj Vagavolu, Akhila Sri Manasa Venigalla, Sridhar Chimalakonda

Despite the growth of online museums for India's cultural heritage data, there is limited increase in terms of visitors. Over the years, online museums adopted many techniques to i…

cs.HC2021

SurviveCovid-19++ : A collaborative healthcare game towards educating people about safety measures and vaccination for Covid-19

Akhila Sri Manasa Venigalla, Dheeraj Vagavolu, Sridhar Chimalakonda

Covid-19 has been affecting population across the world for more than an year, with diverse strains of this virus being identified in many countries. Vaccines to help in curbing th…

cs.HC2020

EmoG- Towards Emojifying Gmail Conversations

Akhila Sri Manasa Venigalla, Sridhar Chimalakonda

Emails are one of the most frequently used medium of communication in the present day across multiple domains including industry and educational institutions. Understanding sentime…