11 citations · 16 across the 5 of their papers we have counts for
5 papers
Ray-transfer functions for camera simulation of 3D scenes with hidden lens design
Thomas Goossens, Zheng Lyu, Jamyuen Ko +3
Combining image sensor simulation tools (e.g., ISETCam) with physically based ray tracing (e.g., PBRT) offers possibilities for designing and evaluating novel imaging systems as we…
Accurate smartphone camera simulation using 3D scenes
Zheng Lyu, Thomas Goossens, Brian Wandell +1
We assess the accuracy of a smartphone camera simulation. The simulation is an end-to-end analysis that begins with a physical description of a high dynamic range 3D scene and incl…
Pixel-integrated thin-film filter simulation and scaling trade-offs
Thomas Goossens
Thin-film optical filters can nowadays be integrated onto pixels of commercial image sensors used for spectral imaging. A drawback of having more filters on an image sensor is a lo…
A vignetting advantage for thin-film filter arrays in hyperspectral cameras
Thomas Goossens, Bert Geelen, Andy Lambrechts +1
Vignetting in camera lenses is generally seen as something to avoid. For spectral cameras with thin-film interference filters, however, we argue that vignetting can be an advantage…
Vignetted-aperture correction for spectral cameras with integrated thin-film Fabry-Pérot filters
Thomas Goossens, Bert Geelen, Andy Lambrechts +1
Spectral cameras with integrated thin-film Fabry-Pérot filters have become increasingly important in many applications. These applications often require the detection of spectral f…