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20152025
most citedTune: A Research Platform for Distributed Model Selection and Training

599 citations · 1.8k across the 17 of their papers we have counts for

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Showing cs.LGShow all

6 papers · 1 filter

cs.LG2022

CLUTR: Curriculum Learning via Unsupervised Task Representation Learning

Abdus Salam Azad, Izzeddin Gur, Jasper Emhoff +4

Reinforcement Learning (RL) algorithms are often known for sample inefficiency and difficult generalization. Recently, Unsupervised Environment Design (UED) emerged as a new paradi…

cs.LG2021★ 3 cited

Scenic4RL: Programmatic Modeling and Generation of Reinforcement Learning Environments

Abdus Salam Azad, Edward Kim, Qiancheng Wu +4

The capability of a reinforcement learning (RL) agent heavily depends on the diversity of the learning scenarios generated by the environment. Generation of diverse realistic scena…

cs.LG2020★ 4 cited

RLlib Flow: Distributed Reinforcement Learning is a Dataflow Problem

Eric Liang, Zhanghao Wu, Michael Luo +3

Researchers and practitioners in the field of reinforcement learning (RL) frequently leverage parallel computation, which has led to a plethora of new algorithms and systems in the…

cs.LG2020★ 3 cited

Variable Skipping for Autoregressive Range Density Estimation

Eric Liang, Zongheng Yang, Ion Stoica +3

Deep autoregressive models compute point likelihood estimates of individual data points. However, many applications (i.e., database cardinality estimation) require estimating range…

cs.LG2020★ 1 cited

IMPACT: Importance Weighted Asynchronous Architectures with Clipped Target Networks

Michael Luo, Jiahao Yao, Richard Liaw +2

The practical usage of reinforcement learning agents is often bottlenecked by the duration of training time. To accelerate training, practitioners often turn to distributed reinfor…

cs.LG2018★ 599 cited

Tune: A Research Platform for Distributed Model Selection and Training

Richard Liaw, Eric Liang, Robert Nishihara +3

Modern machine learning algorithms are increasingly computationally demanding, requiring specialized hardware and distributed computation to achieve high performance in a reasonabl…