activity
20182023
most citedZoomNAS: Searching for Whole-body Human Pose Estimation in the Wild

43 citations · 224 across the 27 of their papers we have counts for

collaborators

29 papers

cs.CV2023

GKGNet: Group K-Nearest Neighbor based Graph Convolutional Network for Multi-Label Image Recognition

Ruijie Yao, Sheng Jin, Lumin Xu +5

Multi-Label Image Recognition (MLIR) is a challenging task that aims to predict multiple object labels in a single image while modeling the complex relationships between labels and…

cs.CV2023★ 3 cited

Aligning Bag of Regions for Open-Vocabulary Object Detection

Size Wu, Wenwei Zhang, Sheng Jin +2

Pre-trained vision-language models (VLMs) learn to align vision and language representations on large-scale datasets, where each image-text pair usually contains a bag of semantic…

cs.CV2022★ 43 cited

ZoomNAS: Searching for Whole-body Human Pose Estimation in the Wild

Lumin Xu, Sheng Jin, Wentao Liu +4

This paper investigates the task of 2D whole-body human pose estimation, which aims to localize dense landmarks on the entire human body including body, feet, face, and hands. We p…

cs.CV2022

PoseTrans: A Simple Yet Effective Pose Transformation Augmentation for Human Pose Estimation

Wentao Jiang, Sheng Jin, Wentao Liu +3

Human pose estimation aims to accurately estimate a wide variety of human poses. However, existing datasets often follow a long-tailed distribution that unusual poses only occupy a…

cs.CV2022★ 5 cited

3D Interacting Hand Pose Estimation by Hand De-occlusion and Removal

Hao Meng, Sheng Jin, Wentao Liu +4

Estimating 3D interacting hand pose from a single RGB image is essential for understanding human actions. Unlike most previous works that directly predict the 3D poses of two inter…

cs.CV2022★ 3 cited

Pose for Everything: Towards Category-Agnostic Pose Estimation

Lumin Xu, Sheng Jin, Wang Zeng +5

Existing works on 2D pose estimation mainly focus on a certain category, e.g. human, animal, and vehicle. However, there are lots of application scenarios that require detecting th…

cs.CV2022★ 10 cited

Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformer

Wang Zeng, Sheng Jin, Wentao Liu +4

Vision transformers have achieved great successes in many computer vision tasks. Most methods generate vision tokens by splitting an image into a regular and fixed grid and treatin…

cs.CV2022★ 8 cited

Pseudo-Labeled Auto-Curriculum Learning for Semi-Supervised Keypoint Localization

Can Wang, Sheng Jin, Yingda Guan +4

Localizing keypoints of an object is a basic visual problem. However, supervised learning of a keypoint localization network often requires a large amount of data, which is expensi…

cs.CV2021★ 1 cited

Exploring Versatile Prior for Human Motion via Motion Frequency Guidance

Jiachen Xu, Min Wang, Jingyu Gong +4

Prior plays an important role in providing the plausible constraint on human motion. Previous works design motion priors following a variety of paradigms under different circumstan…

cs.CV2021★ 6 cited

Graph-Based 3D Multi-Person Pose Estimation Using Multi-View Images

Size Wu, Sheng Jin, Wentao Liu +4

This paper studies the task of estimating the 3D human poses of multiple persons from multiple calibrated camera views. Following the top-down paradigm, we decompose the task into…

cs.CV2021★ 1 cited

Joint Depth and Normal Estimation from Real-world Time-of-flight Raw Data

Rongrong Gao, Na Fan, Changlin Li +2

We present a novel approach to joint depth and normal estimation for time-of-flight (ToF) sensors. Our model learns to predict the high-quality depth and normal maps jointly from T…

cs.CV2021

Human Pose Regression with Residual Log-likelihood Estimation

Jiefeng Li, Siyuan Bian, Ailing Zeng +4

Heatmap-based methods dominate in the field of human pose estimation by modelling the output distribution through likelihood heatmaps. In contrast, regression-based methods are mor…

cs.CV2021★ 3 cited

ViPNAS: Efficient Video Pose Estimation via Neural Architecture Search

Lumin Xu, Yingda Guan, Sheng Jin +5

Human pose estimation has achieved significant progress in recent years. However, most of the recent methods focus on improving accuracy using complicated models and ignoring real-…

cs.CV2021★ 7 cited

When Human Pose Estimation Meets Robustness: Adversarial Algorithms and Benchmarks

Jiahang Wang, Sheng Jin, Wentao Liu +3

Human pose estimation is a fundamental yet challenging task in computer vision, which aims at localizing human anatomical keypoints. However, unlike human vision that is robust to…

cs.CV2020★ 5 cited

SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimation

Jianan Zhen, Qi Fang, Jiaming Sun +4

Recovering multi-person 3D poses with absolute scales from a single RGB image is a challenging problem due to the inherent depth and scale ambiguity from a single view. Addressing…

cs.CV2020★ 7 cited

HMOR: Hierarchical Multi-Person Ordinal Relations for Monocular Multi-Person 3D Pose Estimation

Jiefeng Li, Can Wang, Wentao Liu +2

Remarkable progress has been made in 3D human pose estimation from a monocular RGB camera. However, only a few studies explored 3D multi-person cases. In this paper, we attempt to…

cs.CV2020★ 15 cited

Differentiable Hierarchical Graph Grouping for Multi-Person Pose Estimation

Sheng Jin, Wentao Liu, Enze Xie +4

Multi-person pose estimation is challenging because it localizes body keypoints for multiple persons simultaneously. Previous methods can be divided into two streams, i.e. top-down…

cs.CV2020★ 4 cited

Whole-Body Human Pose Estimation in the Wild

Sheng Jin, Lumin Xu, Jin Xu +5

This paper investigates the task of 2D human whole-body pose estimation, which aims to localize dense landmarks on the entire human body including face, hands, body, and feet. As e…

cs.CV2020★ 2 cited

3D Human Mesh Regression with Dense Correspondence

Wang Zeng, Wanli Ouyang, Ping Luo +2

Estimating 3D mesh of the human body from a single 2D image is an important task with many applications such as augmented reality and Human-Robot interaction. However, prior works…

cs.CV2020

VideoForensicsHQ: Detecting High-quality Manipulated Face Videos

Gereon Fox, Wentao Liu, Hyeongwoo Kim +3

There are concerns that new approaches to the synthesis of high quality face videos may be misused to manipulate videos with malicious intent. The research community therefore deve…

cs.CV2020★ 18 cited

Omni-sourced Webly-supervised Learning for Video Recognition

Haodong Duan, Yue Zhao, Yuanjun Xiong +2

We introduce OmniSource, a novel framework for leveraging web data to train video recognition models. OmniSource overcomes the barriers between data formats, such as images, short…

cs.CV2020★ 9 cited

Monocular Human Pose and Shape Reconstruction using Part Differentiable Rendering

Min Wang, Feng Qiu, Wentao Liu +3

Superior human pose and shape reconstruction from monocular images depends on removing the ambiguities caused by occlusions and shape variance. Recent works succeed in regression-b…

cs.CV2019★ 4 cited

TRB: A Novel Triplet Representation for Understanding 2D Human Body

Haodong Duan, KwanYee Lin, Sheng Jin +3

Human pose and shape are two important components of 2D human body. However, how to efficiently represent both of them in images is still an open question. In this paper, we propos…

cs.CV2019★ 7 cited

EgoFace: Egocentric Face Performance Capture and Videorealistic Reenactment

Mohamed Elgharib, Mallikarjun BR, Ayush Tewari +4

Face performance capture and reenactment techniques use multiple cameras and sensors, positioned at a distance from the face or mounted on heavy wearable devices. This limits their…