3 citations · 5 across the 4 of their papers we have counts for
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cs.CV2019
Multimodal Joint Emotion and Game Context Recognition in League of Legends Livestreams
Charles Ringer, James Alfred Walker, Mihalis A. Nicolaou
Video game streaming provides the viewer with a rich set of audio-visual data, conveying information both with regards to the game itself, through game footage and audio, as well a…
cs.LG2019
Modelling Early User-Game Interactions for Joint Estimation of Survival Time and Churn Probability
Valerio Bonometti, Charles Ringer, Mark Hall +2
Data-driven approaches which aim to identify and predict player engagement are becoming increasingly popular in games industry contexts. This is due to the growing practice of trac…