65 citations · 75 across the 4 of their papers we have counts for
6 papers
Echo-Reconstruction: Audio-Augmented 3D Scene Reconstruction
Justin Wilson, Nicholas Rewkowski, Ming C. Lin +1
Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for object and scene reconstruction. These surfaces are often poorly reconstructed and fi…
Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering
Youngjoong Kwon, Dahun Kim, Duygu Ceylan +1
In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human performance using sparse multi-view cameras. Recently, several works have addressed this problem…
Gaze-Contingent Retinal Speckle Suppression for Perceptually-Matched Foveated Holographic Displays
Praneeth Chakravarthula, Zhan Zhang, Okan Tursun +3
Computer-generated holographic (CGH) displays show great potential and are emerging as the next-generation displays for augmented and virtual reality, and automotive heads-up displ…
StereoDRNet: Dilated Residual Stereo Net
Rohan Chabra, Julian Straub, Chris Sweeney +2
We propose a system that uses a convolution neural network (CNN) to estimate depth from a stereo pair followed by volumetric fusion of the predicted depth maps to produce a 3D reco…
Real-time 3D Face-Eye Performance Capture of a Person Wearing VR Headset
Guoxian Song, Jianfei Cai, Tat-Jen Cham +3
Teleconference or telepresence based on virtual reality (VR) headmount display (HMD) device is a very interesting and promising application since HMD can provide immersive feelings…
Hatching for 3D prints: line-based halftoning for dual extrusion fused deposition modeling
Tim Kuipers, Willemijn Elkhuizen, Jouke Verlinden +1
This work presents a halftoning technique to manufacture 3D objects with the appearance of continuous grayscale imagery for Fused Deposition Modeling (FDM) printers. While droplet-…