13 citations · 13 across the 1 of their papers we have counts for
2 papers
cs.LG2019★ 13 cited
Towards Interactive Training of Non-Player Characters in Video Games
Igor Borovikov, Jesse Harder, Michael Sadovsky +1
There is a high demand for high-quality Non-Player Characters (NPCs) in video games. Hand-crafting their behavior is a labor intensive and error prone engineering process with limi…
cs.AI2019
Winning Isn't Everything: Enhancing Game Development with Intelligent Agents
Yunqi Zhao, Igor Borovikov, Fernando de Mesentier Silva +14
Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intellige…