activity
20172026
most citedNeRF--: Neural Radiance Fields Without Known Camera Parameters

258 citations · 310 across the 18 of their papers we have counts for

collaborators

19 papers

cs.GR2026

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats

Xiaoyang Liu, Shangzhe Wu, Kai Han

3D Gaussian Splatting (3DGS) has achieved state-of-the-art photorealistic rendering, but the representation gap prevents these assets from being physically interactive. Production-…

cs.CV2026

Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control

Ruining Li, Yuxin Yao, Matt Zhou +5

Reconstructing articulated 3D objects is important for animation, gaming, and robotic simulations. Recent neural networks can estimate the articulated structure of 3D objects, but…

cs.CV2026

Articraft: An Agentic System for Scalable Articulated 3D Asset Generation

Matt Zhou, Ruining Li, Xiaoyang Lyu +6

A bottleneck in learning to understand articulated 3D objects is the lack of large and diverse datasets. In this paper, we propose to leverage large language models (LLMs) to close…

cs.CV2026

SK-Adapter: Skeleton-Based Structural Control for Native 3D Generation

Anbang Wang, Yuzhuo Ao, Shangzhe Wu +1

Native 3D generative models have achieved remarkable fidelity and speed, yet they suffer from a critical limitation: inability to prescribe precise structural articulations, where…

cs.CV2026

Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flow

Shenhan Qian, Ganlin Zhang, Shangzhe Wu +1

Reconstructing and tracking dynamic 3D scenes is a fundamental challenge in computer vision. Existing methods typically decouple geometry from motion: static multi-view reconstruct…

cs.CV2025

Particulate: Feed-Forward 3D Object Articulation

Ruining Li, Yuxin Yao, Chuanxia Zheng +4

We introduce Particulate, a feed-forward model that, given a 3D mesh of an object, infers its articulations, including its 3D parts, their kinematic structure, and the motion const…

cs.CV2024

DualPM: Dual Posed-Canonical Point Maps for 3D Shape and Pose Reconstruction

Ben Kaye, Tomas Jakab, Shangzhe Wu +2

The choice of data representation is a key factor in the success of deep learning in geometric tasks. For instance, DUSt3R recently introduced the concept of viewpoint-invariant po…

cs.CV2023

Farm3D: Learning Articulated 3D Animals by Distilling 2D Diffusion

Tomas Jakab, Ruining Li, Shangzhe Wu +2

We present Farm3D, a method for learning category-specific 3D reconstructors for articulated objects, relying solely on "free" virtual supervision from a pre-trained 2D diffusion-b…

cs.CV2022★ 2 cited

ONeRF: Unsupervised 3D Object Segmentation from Multiple Views

Shengnan Liang, Yichen Liu, Shangzhe Wu +2

We present ONeRF, a method that automatically segments and reconstructs object instances in 3D from multi-view RGB images without any additional manual annotations. The segmented 3…

cs.CV2022★ 15 cited

CGOF++: Controllable 3D Face Synthesis with Conditional Generative Occupancy Fields

Keqiang Sun, Shangzhe Wu, Ning Zhang +3

Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of con…

cs.CV2022

MagicPony: Learning Articulated 3D Animals in the Wild

Shangzhe Wu, Ruining Li, Tomas Jakab +2

We consider the problem of predicting the 3D shape, articulation, viewpoint, texture, and lighting of an articulated animal like a horse given a single test image as input. We pres…

cs.CV2022★ 16 cited

Controllable 3D Face Synthesis with Conditional Generative Occupancy Fields

Keqiang Sun, Shangzhe Wu, Zhaoyang Huang +3

Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of con…

cs.CV2022

De-rendering 3D Objects in the Wild

Felix Wimbauer, Shangzhe Wu, Christian Rupprecht

With increasing focus on augmented and virtual reality applications (XR) comes the demand for algorithms that can lift objects from images and videos into representations that are…

cs.CV2021★ 258 cited

NeRF--: Neural Radiance Fields Without Known Camera Parameters

Zirui Wang, Shangzhe Wu, Weidi Xie +2

Considering the problem of novel view synthesis (NVS) from only a set of 2D images, we simplify the training process of Neural Radiance Field (NeRF) on forward-facing scenes by rem…

cs.RO2020

Self-Supervised Localisation between Range Sensors and Overhead Imagery

Tim Y. Tang, Daniele De Martini, Shangzhe Wu +1

Publicly available satellite imagery can be an ubiquitous, cheap, and powerful tool for vehicle localisation when a prior sensor map is unavailable. However, satellite images are n…

cs.CV2019★ 14 cited

Unsupervised Learning of Probably Symmetric Deformable 3D Objects from Images in the Wild

Shangzhe Wu, Christian Rupprecht, Andrea Vedaldi

We propose a method to learn 3D deformable object categories from raw single-view images, without external supervision. The method is based on an autoencoder that factors each inpu…

cs.CV2019★ 2 cited

Photo-Geometric Autoencoding to Learn 3D Objects from Unlabelled Images

Shangzhe Wu, Christian Rupprecht, Andrea Vedaldi

We show that generative models can be used to capture visual geometry constraints statistically. We use this fact to infer the 3D shape of object categories from raw single-view im…

cs.CV2017★ 2 cited

Image Generation from Sketch Constraint Using Contextual GAN

Yongyi Lu, Shangzhe Wu, Yu-Wing Tai +1

In this paper we investigate image generation guided by hand sketch. When the input sketch is badly drawn, the output of common image-to-image translation follows the input edges d…

cs.CV2017★ 1 cited

Deep High Dynamic Range Imaging with Large Foreground Motions

Shangzhe Wu, Jiarui Xu, Yu-Wing Tai +1

This paper proposes the first non-flow-based deep framework for high dynamic range (HDR) imaging of dynamic scenes with large-scale foreground motions. In state-of-the-art deep HDR…