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cs.CV2026
ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes
Honglin Chen, Karran Pandey, Rundi Wu +6
Kinematic rigs provide a structured interface for articulating 3D meshes but lack any associated pose space, i.e., an explicit representation of the plausible manifold of joint con…
cs.CV2026
Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification
Linjie Lyu, Ayush Tewari, Jianchun Chen +2
3D Gaussian Splatting has emerged as a powerful scene representation for real-time novel-view synthesis. However, its standard adaptive density control relies on screen-space posit…