activity
20182026
most citedMonoGRNet: A Geometric Reasoning Network for Monocular 3D Object Localization

29 citations · 84 across the 24 of their papers we have counts for

collaborators
Showing 2023Show all

7 papers · 1 filter

cs.CV2023★ 1 cited

QDFormer: Towards Robust Audiovisual Segmentation in Complex Environments with Quantization-based Semantic Decomposition

Xiang Li, Jinglu Wang, Xiaohao Xu +4

Audiovisual segmentation (AVS) is a challenging task that aims to segment visual objects in videos according to their associated acoustic cues. With multiple sound sources and back…

cs.CV2023

Efficient View Synthesis with Neural Radiance Distribution Field

Yushuang Wu, Xiao Li, Jinglu Wang +3

Recent work on Neural Radiance Fields (NeRF) has demonstrated significant advances in high-quality view synthesis. A major limitation of NeRF is its low rendering efficiency due to…

cs.CV2023

Rethinking Voice-Face Correlation: A Geometry View

Xiang Li, Yandong Wen, Muqiao Yang +3

Previous works on voice-face matching and voice-guided face synthesis demonstrate strong correlations between voice and face, but mainly rely on coarse semantic cues such as gender…

cs.CV2023★ 1 cited

PaintSeg: Training-free Segmentation via Painting

Xiang Li, Chung-Ching Lin, Yinpeng Chen +3

The paper introduces PaintSeg, a new unsupervised method for segmenting objects without any training. We propose an adversarial masked contrastive painting (AMCP) process, which cr…

cs.CV2023★ 1 cited

High-Fidelity and Freely Controllable Talking Head Video Generation

Yue Gao, Yuan Zhou, Jinglu Wang +3

Talking head generation is to generate video based on a given source identity and target motion. However, current methods face several challenges that limit the quality and control…

cs.CV2023

Two-shot Video Object Segmentation

Kun Yan, Xiao Li, Fangyun Wei +4

Previous works on video object segmentation (VOS) are trained on densely annotated videos. Nevertheless, acquiring annotations in pixel level is expensive and time-consuming. In th…