4 citations · 5 across the 3 of their papers we have counts for
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cs.CV2020
Leveraging 2D Data to Learn Textured 3D Mesh Generation
Paul Henderson, Vagia Tsiminaki, Christoph H. Lampert
Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited…
cs.CV2020★ 1 cited
Learned Multi-View Texture Super-Resolution
Audrey Richard, Ian Cherabier, Martin R. Oswald +3
We present a super-resolution method capable of creating a high-resolution texture map for a virtual 3D object from a set of lower-resolution images of that object. Our architectur…