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20182025
most citedVid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild

22 citations · 44 across the 11 of their papers we have counts for

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Showing 2020Show all

7 papers · 1 filter

cs.CV202022 cited

Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild

Chung-Yi Weng, Brian Curless, Ira Kemelmacher-Shlizerman

Given an "in-the-wild" video of a person, we reconstruct an animatable model of the person in the video. The output model can be rendered in any body pose to any camera view, via t…

cs.CV2020

No Shadow Left Behind: Removing Objects and their Shadows using Approximate Lighting and Geometry

Edward Zhang, Ricardo Martin-Brualla, Janne Kontkanen +1

Removing objects from images is a challenging problem that is important for many applications, including mixed reality. For believable results, the shadows that the object casts sh…

cs.CV202011 cited

Real-Time High-Resolution Background Matting

Shanchuan Lin, Andrey Ryabtsev, Soumyadip Sengupta +3

We introduce a real-time, high-resolution background replacement technique which operates at 30fps in 4K resolution, and 60fps for HD on a modern GPU. Our technique is based on bac…

cs.CV2020

Animating Pictures with Eulerian Motion Fields

Aleksander Holynski, Brian Curless, Steven M. Seitz +1

In this paper, we demonstrate a fully automatic method for converting a still image into a realistic animated looping video. We target scenes with continuous fluid motion, such as…

cs.CV20202 cited

Reconstructing NBA Players

Luyang Zhu, Konstantinos Rematas, Brian Curless +2

Great progress has been made in 3D body pose and shape estimation from a single photo. Yet, state-of-the-art results still suffer from errors due to challenging body poses, modelin…

cs.CV2020

People as Scene Probes

Yifan Wang, Brian Curless, Steve Seitz

By analyzing the motion of people and other objects in a scene, we demonstrate how to infer depth, occlusion, lighting, and shadow information from video taken from a single camera…