activity
20162025
most citedCounterfactual Multi-Agent Policy Gradients

445 citations · 1.2k across the 18 of their papers we have counts for

collaborators

20 papers

physics.plasm-ph2025

Analysis of Preheat Propagation in MagLIF-like Plasmas

Fernando Garcia-Rubio, Scott Davidson, C. Leland Ellison +6

The preheating and pre-magnetization of fusion fuel are key features in Magnetized Liner Inertial Fusion (MagLIF) configurations. Typically, the energy of the preheat laser is depo…

physics.plasm-ph2025

Validation of FLASH for magnetically driven inertial confinement fusion target design

C. Leland Ellison, Jonathan Carroll-Nellenback, Chiatai Chen +20

FLASH is a widely available radiation magnetohydrodynamics code used for astrophysics, laboratory plasma science, high energy density physics, and inertial confinement fusion. Incr…

physics.plasm-ph2025

Affordable, manageable, practical, and scalable (AMPS) high-yield and high-gain inertial fusion

Andrew Alexander, Laura Robin Benedetti, Indrani Bhattacharyya +63

High-yield inertial fusion offers a transformative path to affordable clean firm power and advanced defense capabilities. Recent milestones at large facilities, particularly the Na…

cs.AI2023★ 1 cited

Can Reinforcement Learning support policy makers? A preliminary study with Integrated Assessment Models

Theodore Wolf, Nantas Nardelli, John Shawe-Taylor +1

Governments around the world aspire to ground decision-making on evidence. Many of the foundations of policy making - e.g. sensing patterns that relate to societal needs, developin…

cs.LG2022★ 1 cited

Insights From the NeurIPS 2021 NetHack Challenge

Eric Hambro, Sharada Mohanty, Dmitrii Babaev +26

In this report, we summarize the takeaways from the first NeurIPS 2021 NetHack Challenge. Participants were tasked with developing a program or agent that can win (i.e., 'ascend' i…

cs.AI2020★ 10 cited

WordCraft: An Environment for Benchmarking Commonsense Agents

Minqi Jiang, Jelena Luketina, Nantas Nardelli +4

The ability to quickly solve a wide range of real-world tasks requires a commonsense understanding of the world. Yet, how to best extract such knowledge from natural language corpo…

cs.LG2020★ 46 cited

The NetHack Learning Environment

Heinrich Küttler, Nantas Nardelli, Alexander H. Miller +4

Progress in Reinforcement Learning (RL) algorithms goes hand-in-hand with the development of challenging environments that test the limits of current methods. While existing RL env…

cs.LG2020

Simulation-Based Inference for Global Health Decisions

Christian Schroeder de Witt, Bradley Gram-Hansen, Nantas Nardelli +8

The COVID-19 pandemic has highlighted the importance of in-silico epidemiological modelling in predicting the dynamics of infectious diseases to inform health policy and decision m…

q-bio.NC2019

Lessons from reinforcement learning for biological representations of space

Alex Muryy, N. Siddharth, Nantas Nardelli +2

Neuroscientists postulate 3D representations in the brain in a variety of different coordinate frames (e.g. 'head-centred', 'hand-centred' and 'world-based'). Recent advances in re…

cs.LG2019★ 27 cited

TorchBeast: A PyTorch Platform for Distributed RL

Heinrich Küttler, Nantas Nardelli, Thibaut Lavril +4

TorchBeast is a platform for reinforcement learning (RL) research in PyTorch. It implements a version of the popular IMPALA algorithm for fast, asynchronous, parallel training of R…

cs.LG2019★ 33 cited

MVFST-RL: An Asynchronous RL Framework for Congestion Control with Delayed Actions

Viswanath Sivakumar, Olivier Delalleau, Tim Rocktäschel +6

Effective network congestion control strategies are key to keeping the Internet (or any large computer network) operational. Network congestion control has been dominated by hand-c…

cs.LG2019

A Survey of Reinforcement Learning Informed by Natural Language

Jelena Luketina, Nantas Nardelli, Gregory Farquhar +5

To be successful in real-world tasks, Reinforcement Learning (RL) needs to exploit the compositional, relational, and hierarchical structure of the world, and learn to transfer it…

cs.LG2019★ 7 cited

Multitask Soft Option Learning

Maximilian Igl, Andrew Gambardella, Jinke He +4

We present Multitask Soft Option Learning(MSOL), a hierarchical multitask framework based on Planning as Inference. MSOL extends the concept of options, using separate variational…

cs.LG2019

The StarCraft Multi-Agent Challenge

Mikayel Samvelyan, Tabish Rashid, Christian Schroeder de Witt +7

In the last few years, deep multi-agent reinforcement learning (RL) has become a highly active area of research. A particularly challenging class of problems in this area is partia…

cs.AI2018★ 16 cited

Value Propagation Networks

Nantas Nardelli, Gabriel Synnaeve, Zeming Lin +3

We present Value Propagation (VProp), a set of parameter-efficient differentiable planning modules built on Value Iteration which can successfully be trained using reinforcement le…

cs.AI2017★ 445 cited

Counterfactual Multi-Agent Policy Gradients

Jakob Foerster, Gregory Farquhar, Triantafyllos Afouras +2

Cooperative multi-agent systems can be naturally used to model many real world problems, such as network packet routing and the coordination of autonomous vehicles. There is a grea…

cs.AI2017★ 420 cited

Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning

Jakob Foerster, Nantas Nardelli, Gregory Farquhar +4

Many real-world problems, such as network packet routing and urban traffic control, are naturally modeled as multi-agent reinforcement learning (RL) problems. However, existing mul…

cs.AI2016★ 45 cited

Playing Doom with SLAM-Augmented Deep Reinforcement Learning

Shehroze Bhatti, Alban Desmaison, Ondrej Miksik +3

A number of recent approaches to policy learning in 2D game domains have been successful going directly from raw input images to actions. However when employed in complex 3D enviro…

cs.LG2016★ 85 cited

TorchCraft: a Library for Machine Learning Research on Real-Time Strategy Games

Gabriel Synnaeve, Nantas Nardelli, Alex Auvolat +5

We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from…

cs.RO2016★ 23 cited

Counterfactual Reasoning about Intent for Interactive Navigation in Dynamic Environments

A. Bordallo, F. Previtali, N. Nardelli +1

Many modern robotics applications require robots to function autonomously in dynamic environments including other decision making agents, such as people or other robots. This calls…