2 citations · 2 across the 4 of their papers we have counts for
7 papers
On (Emergent) Systematic Generalisation and Compositionality in Visual Referential Games with Straight-Through Gumbel-Softmax Estimator
Kevin Denamganaï, James Alfred Walker
The drivers of compositionality in artificial languages that emerge when two (or more) agents play a non-visual referential game has been previously investigated using approaches b…
ReferentialGym: A Nomenclature and Framework for Language Emergence & Grounding in (Visual) Referential Games
Kevin Denamganaï, James Alfred Walker
Natural languages are powerful tools wielded by human beings to communicate information and co-operate towards common goals. Their values lie in some main properties like compositi…
A Comparison of Self-Play Algorithms Under a Generalized Framework
Daniel Hernandez, Kevin Denamganai, Sam Devlin +2
Throughout scientific history, overarching theoretical frameworks have allowed researchers to grow beyond personal intuitions and culturally biased theories. They allow to verify a…
Metagame Autobalancing for Competitive Multiplayer Games
Daniel Hernandez, Charles Takashi Toyin Gbadamosi, James Goodman +1
Automated game balancing has often focused on single-agent scenarios. In this paper we present a tool for balancing multi-player games during game design. Our approach requires a d…
Unconventional Exchange: Methods for Statistical Analysis of Virtual Goods
Oliver James Scholten, Peter Cowling, Kenneth A. Hawick +1
Hyperinflation and price volatility in virtual economies has the potential to reduce player satisfaction and decrease developer revenue. This paper describes intuitive analytical m…
Multimodal Joint Emotion and Game Context Recognition in League of Legends Livestreams
Charles Ringer, James Alfred Walker, Mihalis A. Nicolaou
Video game streaming provides the viewer with a rich set of audio-visual data, conveying information both with regards to the game itself, through game footage and audio, as well a…