6 citations · 15 across the 16 of their papers we have counts for
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cs.AI2023
Clique Analysis and Bypassing in Continuous-Time Conflict-Based Search
Thayne T. Walker, Nathan R. Sturtevant, Ariel Felner
While the study of unit-cost Multi-Agent Pathfinding (MAPF) problems has been popular, many real-world problems require continuous time and costs due to various movement models. In…
cs.GT2023
History Filtering in Imperfect Information Games: Algorithms and Complexity
Christopher Solinas, Douglas Rebstock, Nathan R. Sturtevant +1
Historically applied exclusively to perfect information games, depth-limited search with value functions has been key to recent advances in AI for imperfect information games. Most…