185 citations · 315 across the 17 of their papers we have counts for
Showing 2020 · cs.AIShow all
2 papers · 2 filters
cs.AI2020★ 55 cited
Supervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings
Deheng Ye, Guibin Chen, Peilin Zhao +15
We present JueWu-SL, the first supervised-learning-based artificial intelligence (AI) program that achieves human-level performance in playing multiplayer online battle arena (MOBA…
cs.AI2020★ 185 cited
Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?
Christian Schroeder de Witt, Tarun Gupta, Denys Makoviichuk +4
Most recently developed approaches to cooperative multi-agent reinforcement learning in the \emph{centralized training with decentralized execution} setting involve estimating a ce…