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20182024
most citedEspresso: A Fast End-to-end Neural Speech Recognition Toolkit

14 citations · 41 across the 15 of their papers we have counts for

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6 papers · 1 filter

cs.CL2024

Transducers with Pronunciation-aware Embeddings for Automatic Speech Recognition

Hainan Xu, Zhehuai Chen, Fei Jia +1

This paper proposes Transducers with Pronunciation-aware Embeddings (PET). Unlike conventional Transducers where the decoder embeddings for different tokens are trained independent…

cs.CL2023

Bypass Temporal Classification: Weakly Supervised Automatic Speech Recognition with Imperfect Transcripts

Dongji Gao, Matthew Wiesner, Hainan Xu +3

This paper presents a novel algorithm for building an automatic speech recognition (ASR) model with imperfect training data. Imperfectly transcribed speech is a prevalent issue in…

cs.CL2019★ 14 cited

Espresso: A Fast End-to-end Neural Speech Recognition Toolkit

Yiming Wang, Tongfei Chen, Hainan Xu +7

We present Espresso, an open-source, modular, extensible end-to-end neural automatic speech recognition (ASR) toolkit based on the deep learning library PyTorch and the popular neu…

cs.CL2019★ 9 cited

Saliency-driven Word Alignment Interpretation for Neural Machine Translation

Shuoyang Ding, Hainan Xu, Philipp Koehn

Despite their original goal to jointly learn to align and translate, Neural Machine Translation (NMT) models, especially Transformer, are often perceived as not learning interpreta…

cs.CL2018

Improving End-to-end Speech Recognition with Pronunciation-assisted Sub-word Modeling

Hainan Xu, Shuoyang Ding, Shinji Watanabe

Most end-to-end speech recognition systems model text directly as a sequence of characters or sub-words. Current approaches to sub-word extraction only consider character sequence…

cs.CL2018★ 3 cited

A GPU-based WFST Decoder with Exact Lattice Generation

Zhehuai Chen, Justin Luitjens, Hainan Xu +3

We describe initial work on an extension of the Kaldi toolkit that supports weighted finite-state transducer (WFST) decoding on Graphics Processing Units (GPUs). We implement token…