244 citations · 439 across the 46 of their papers we have counts for
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3D Skeleton-based Few-shot Action Recognition with JEANIE is not so Naïve
Lei Wang, Jun Liu, Piotr Koniusz
In this paper, we propose a Few-shot Learning pipeline for 3D skeleton-based action recognition by Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE). To factor out misalignmen…
Analysis and Evaluation of Kinect-based Action Recognition Algorithms
Lei Wang
Human action recognition still exists many challenging problems such as different viewpoints, occlusion, lighting conditions, human body size and the speed of action execution, alt…
High-order Tensor Pooling with Attention for Action Recognition
Lei Wang, Ke Sun, Piotr Koniusz
We aim at capturing high-order statistics of feature vectors formed by a neural network, and propose end-to-end second- and higher-order pooling to form a tensor descriptor. Tensor…
Fusing Higher-order Features in Graph Neural Networks for Skeleton-based Action Recognition
Zhenyue Qin, Yang Liu, Pan Ji +5
Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract featu…