40 citations · 57 across the 4 of their papers we have counts for
5 papers
SENSATION: An Authoring Tool to Support Event-State Paradigm in End-User Development
Giuseppe Desolda, Francesco Greco, Francisco Guarnieri +2
In this paper, we present the design and the evaluation of an authoring tool for End-User Development, which supports the definition of Trigger-Actions rules that combines events a…
Real vs Simulated Foveated Rendering to Reduce Visual Discomfort in Virtual Reality
Ariel Caputo, Andrea Giachetti, Salwa Abkal +2
In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is pre…
Underground Astronauts: Understanding the Sporting Science of Speleology and its Implications for HCI
Eleonora Mencarini, Amon Rapp, Massimo Zancanaro
In this paper, we present a qualitative study on speleology that aims to widen the current understanding of people's practices in Nature and identify a design space for technology…
Attention-driven read-aloud technology increases reading comprehension in children with reading disabilities
Gianluca Schiavo, Nadia Mana, Ornella Mich +2
The paper presents the design of an assistive reading tool that integrates read-aloud technology with eye-tracking to regulate the speed of reading and support struggling readers i…
Following wrong suggestions: self-blame in human and computer scenarios
Andrea Beretta, Massimo Zancanaro, Bruno Lepri
This paper investigates the specific experience of following a suggestion by an intelligent machine that has a wrong outcome and the emotions people feel. By adopting a typical tas…