251 citations · 379 across the 4 of their papers we have counts for
Showing cs.CYShow all
2 papers · 1 filter
cs.CY2019★ 32 cited
Planning Gamification Strategies based on User Characteristics and DM: A Gender-based Case Study
Armando M. Toda, Wilk Oliveira, Lei Shi +3
Gamification frameworks can aid in gamification planning for education. Most frameworks, however, do not provide ways to select, relate or recommend how to use game elements, to ga…
cs.CY2016★ 54 cited
Infographics or Graphics+Text: Which Material is Best for Robust Learning?
Kamila T. Lyra, Seiji Isotani, Rachel C. D. Reis +4
Infographic is a type of information visualization that uses graphic design to enhance human ability to identify patterns and trends. It is popularly used to support spread of info…