156 citations · 337 across the 21 of their papers we have counts for
7 papers · 1 filter
An Introduction of System-Scientific Approaches to Cognitive Security
Linan Huang, Quanyan Zhu
Human cognitive capacities and the needs of human-centric solutions for "Industry 5.0" make humans an indispensable component in Cyber-Physical Systems (CPSs), referred to as Human…
RADAMS: Resilient and Adaptive Alert and Attention Management Strategy against Informational Denial-of-Service (IDoS) Attacks
Linan Huang, Quanyan Zhu
Attacks exploiting human attentional vulnerability have posed severe threats to cybersecurity. In this work, we identify and formally define a new type of proactive attentional att…
Combating Informational Denial-of-Service (IDoS) Attacks: Modeling and Mitigation of Attentional Human Vulnerability
Linan Huang, Quanyan Zhu
This work proposes a new class of proactive attacks called the Informational Denial-of-Service (IDoS) attacks that exploit the attentional human vulnerability. By generating a larg…
Reinforcement Learning for Feedback-Enabled Cyber Resilience
Yunhan Huang, Linan Huang, Quanyan Zhu
Digitization and remote connectivity have enlarged the attack surface and made cyber systems more vulnerable. As attackers become increasingly sophisticated and resourceful, mere r…
Strategic Learning for Active, Adaptive, and Autonomous Cyber Defense
Linan Huang, Quanyan Zhu
The increasing instances of advanced attacks call for a new defense paradigm that is active, autonomous, and adaptive, named as the \texttt{`3A'} defense paradigm. This chapter int…
Adaptive Honeypot Engagement through Reinforcement Learning of Semi-Markov Decision Processes
Linan Huang, Quanyan Zhu
A honeynet is a promising active cyber defense mechanism. It reveals the fundamental Indicators of Compromise (IoCs) by luring attackers to conduct adversarial behaviors in a contr…
Game-Theoretic Analysis of Cyber Deception: Evidence-Based Strategies and Dynamic Risk Mitigation
Tao Zhang, Linan Huang, Jeffrey Pawlick +1
Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natur…