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20192026
most citedRevisiting Reward Design and Evaluation for Robust Humanoid Standing and Walking

2 citations · 2 across the 6 of their papers we have counts for

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cs.RO2026

OIL: An Object Interaction Layer for Humanoid Whole-Body Control

Pranay Dugar, Mohitvishnu S. Gadde, Rajesh Mangannavar +2

Recent progress in learned whole-body controllers for humanoid robots has enabled robust free-space motion by tracking kinematic targets such as joint or end-effector trajectories.…

cs.RO2026

Collision-Aware Humanoid Whole-Body Control under Imperfect Tracking Targets

Mohitvishnu S. Gadde, Ashish Malik, Pranay Dugar +3

Humanoid robots often execute motion commands through whole-body controllers (WBCs) that track targets while maintaining balance and stability. However, most WBCs are blind to scen…

cs.RO2025

No More Marching: Learning Humanoid Locomotion for Short-Range SE(2) Targets

Pranay Dugar, Mohitvishnu S. Gadde, Jonah Siekmann +3

Humanoids operating in real-world workspaces must frequently execute task-driven, short-range movements to SE(2) target poses. To be practical, these transitions must be fast, robu…

cs.RO2025

No More Blind Spots: Learning Vision-Based Omnidirectional Bipedal Locomotion for Challenging Terrain

Mohitvishnu S. Gadde, Pranay Dugar, Ashish Malik +1

Effective bipedal locomotion in dynamic environments, such as cluttered indoor spaces or uneven terrain, requires agile and adaptive movement in all directions. This necessitates o…

cs.RO2024

Learning Multi-Modal Whole-Body Control for Real-World Humanoid Robots

Pranay Dugar, Aayam Shrestha, Fangzhou Yu +2

A major challenge in humanoid robotics is designing a unified interface for commanding diverse whole-body behaviors, from precise footstep sequences to partial-body mimicry and joy…

cs.RO2024★ 2 cited

Revisiting Reward Design and Evaluation for Robust Humanoid Standing and Walking

Bart van Marum, Aayam Shrestha, Helei Duan +3

A necessary capability for humanoid robots is the ability to stand and walk while rejecting natural disturbances. Recent progress has been made using sim-to-real reinforcement lear…