3 papers
cs.GR2026
Rendering 3D Gaussians on a Graph Processor
Nicholas Fry, Ignacio Alzugaray, Mark Pupilli +2
We present the first implementation of a 3D Gaussian renderer on an Intelligence Processing Unit (IPU), comprising 1,472 independent tiles with only on-chip SRAM; constraints that…
cs.CV2026
Triangle Splatting SLAM
Nicholas Fry, Eric Dexheimer, Kirill Mazur +2
We present a dense RGB-D SLAM system using differentiable triangles as the 3D map representation. While 3D Gaussian Splatting has emerged as the leading method for novel-view synth…
cs.GR2026
Radiant Foam Rendering on a Graph Processor
Zulkhuu Tuya, Ignacio Alzugaray, Nicholas Fry +1
Many emerging many-core accelerators replace a single large device memory with hundreds to thousands of lightweight cores, each owning only a small local SRAM and exchanging data v…