3 citations · 6 across the 2 of their papers we have counts for
2 papers
cs.HC2021★ 3 cited
Streaming VR Games to the Broad Audience: A Comparison of the First-Person and Third-Person Perspectives
Katharina Emmerich, Andrey Krekhov, Sebastian Cmentowski +1
The spectatorship experience for virtual reality (VR) games differs strongly from its non-VR precursor. When watching non-VR games on platforms such as Twitch, spectators just see…
cs.HC2019★ 3 cited
Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual Reality Games
Andrey Krekhov, Sebastian Cmentowski, Katharina Emmerich +1
Virtual reality setups are particularly suited to create a tight bond between players and their avatars up to a degree where we start perceiving the virtual representation as our o…