activity
20182022
most citedHapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots

66 citations · 84 across the 7 of their papers we have counts for

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Showing cs.HCShow all

12 papers · 1 filter

cs.HC2022

PoVRPoint: Authoring Presentations in Mobile Virtual Reality

Verena Biener, Travis Gesslein, Daniel Schneider +9

Virtual Reality (VR) has the potential to support mobile knowledge workers by complementing traditional input devices with a large three-dimensional output space and spatial input.…

cs.HC20211 cited

Extended Reality for Knowledge Work in Everyday Environments

Verena Biener, Eyal Ofek, Michel Pahud +2

Virtual and Augmented Reality have the potential to change information work. The ability to modify the workers senses can transform everyday environments into a productive office,…

cs.HC20212 cited

Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays

Daniel Schneider, Verena Biener, Alexander Otte +9

An increasing number of consumer-oriented head-mounted displays (HMD) for augmented and virtual reality (AR/VR) are capable of finger and hand tracking. We report on the accuracy o…

cs.HC202015 cited

Towards a Practical Virtual Office for Mobile Knowledge Workers

Eyal Ofek, Jens Grubert, Michel Pahud +2

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of tra…

cs.HC2020

Back to the Future: Revisiting Mouse and Keyboard Interaction for HMD-based Immersive Analytics

Jens Grubert, Eyal Ofek, Michel Pahud +1

With the rise of natural user interfaces, immersive analytics applications often focus on novel forms of interaction modalities such as mid-air gestures, gaze or tangible interacti…

cs.HC2020

Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers

Verena Biener, Daniel Schneider, Travis Gesslein +6

Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling ne…