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20172023
most citedMean Field Multi-Agent Reinforcement Learning

313 citations · 1.8k across the 83 of their papers we have counts for

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Showing 2021Show all

24 papers · 1 filter

cs.LG2021★ 2 cited

A Theoretical Understanding of Gradient Bias in Meta-Reinforcement Learning

Xidong Feng, Bo Liu, Jie Ren +5

Gradient-based Meta-RL (GMRL) refers to methods that maintain two-level optimisation procedures wherein the outer-loop meta-learner guides the inner-loop gradient-based reinforceme…

cs.LG2021★ 11 cited

Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks

Linghui Meng, Muning Wen, Yaodong Yang +7

Offline reinforcement learning leverages previously-collected offline datasets to learn optimal policies with no necessity to access the real environment. Such a paradigm is also d…

cs.MA2021★ 3 cited

LIGS: Learnable Intrinsic-Reward Generation Selection for Multi-Agent Learning

David Henry Mguni, Taher Jafferjee, Jianhong Wang +7

Efficient exploration is important for reinforcement learners to achieve high rewards. In multi-agent systems, coordinated exploration and behaviour is critical for agents to joint…

cs.AI2021

Measuring the Non-Transitivity in Chess

Ricky Sanjaya, Jun Wang, Yaodong Yang

It has long been believed that Chess is the \emph{Drosophila} of Artificial Intelligence (AI). Studying Chess can productively provide valid knowledge about complex systems. Althou…

cs.LG2021★ 2 cited

A Game-Theoretic Approach for Improving Generalization Ability of TSP Solvers

Chenguang Wang, Yaodong Yang, Oliver Slumbers +4

In this paper, we introduce a two-player zero-sum framework between a trainable \emph{Solver} and a \emph{Data Generator} to improve the generalization ability of deep learning-bas…

cs.LG2021★ 1 cited

DESTA: A Framework for Safe Reinforcement Learning with Markov Games of Intervention

David Mguni, Usman Islam, Yaqi Sun +7

Reinforcement learning (RL) involves performing exploratory actions in an unknown system. This can place a learning agent in dangerous and potentially catastrophic system states. C…

cs.LG2021★ 1 cited

Online Markov Decision Processes with Non-oblivious Strategic Adversary

Le Cong Dinh, David Henry Mguni, Long Tran-Thanh +2

We study a novel setting in Online Markov Decision Processes (OMDPs) where the loss function is chosen by a non-oblivious strategic adversary who follows a no-external regret algor…

cs.AI2021★ 16 cited

Multi-Agent Constrained Policy Optimisation

Shangding Gu, Jakub Grudzien Kuba, Munning Wen +6

Developing reinforcement learning algorithms that satisfy safety constraints is becoming increasingly important in real-world applications. In multi-agent reinforcement learning (M…

cs.LG2021★ 2 cited

Revisiting the Characteristics of Stochastic Gradient Noise and Dynamics

Yixin Wu, Rui Luo, Chen Zhang +2

In this paper, we characterize the noise of stochastic gradients and analyze the noise-induced dynamics during training deep neural networks by gradient-based optimizers. Specifica…

cs.AI2021★ 83 cited

Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning

Jakub Grudzien Kuba, Ruiqing Chen, Muning Wen +4

Trust region methods rigorously enabled reinforcement learning (RL) agents to learn monotonically improving policies, leading to superior performance on a variety of tasks. Unfortu…

cs.GT2021★ 30 cited

On the Complexity of Computing Markov Perfect Equilibrium in General-Sum Stochastic Games

Xiaotie Deng, Ningyuan Li, David Mguni +2

Similar to the role of Markov decision processes in reinforcement learning, Stochastic Games (SGs) lay the foundation for the study of multi-agent reinforcement learning (MARL) and…

cs.LG2021★ 24 cited

Settling the Variance of Multi-Agent Policy Gradients

Jakub Grudzien Kuba, Muning Wen, Yaodong Yang +5

Policy gradient (PG) methods are popular reinforcement learning (RL) methods where a baseline is often applied to reduce the variance of gradient estimates. In multi-agent RL (MARL…

cs.GT2021

Is Nash Equilibrium Approximator Learnable?

Zhijian Duan, Wenhan Huang, Dinghuai Zhang +4

In this paper, we investigate the learnability of the function approximator that approximates Nash equilibrium (NE) for games generated from a distribution. First, we offer a gener…

cs.MA2021★ 4 cited

A Game-Theoretic Approach to Multi-Agent Trust Region Optimization

Ying Wen, Hui Chen, Yaodong Yang +4

Trust region methods are widely applied in single-agent reinforcement learning problems due to their monotonic performance-improvement guarantee at every iteration. Nonetheless, wh…

cs.MA2021★ 9 cited

Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games

Xiangyu Liu, Hangtian Jia, Ying Wen +5

Measuring and promoting policy diversity is critical for solving games with strong non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Ro…

cs.MA2021★ 25 cited

MALib: A Parallel Framework for Population-based Multi-agent Reinforcement Learning

Ming Zhou, Ziyu Wan, Hanjing Wang +6

Population-based multi-agent reinforcement learning (PB-MARL) refers to the series of methods nested with reinforcement learning (RL) algorithms, which produces a self-generated se…

cs.AI2021★ 10 cited

Cooperative Multi-Agent Transfer Learning with Level-Adaptive Credit Assignment

Tianze Zhou, Fubiao Zhang, Kun Shao +10

Extending transfer learning to cooperative multi-agent reinforcement learning (MARL) has recently received much attention. In contrast to the single-agent setting, the coordination…

cs.AI2021

Neural Auto-Curricula

Xidong Feng, Oliver Slumbers, Ziyu Wan +5

When solving two-player zero-sum games, multi-agent reinforcement learning (MARL) algorithms often create populations of agents where, at each iteration, a new agent is discovered…

cs.LG2021★ 1 cited

Foresee then Evaluate: Decomposing Value Estimation with Latent Future Prediction

Hongyao Tang, Jianye Hao, Guangyong Chen +6

Value function is the central notion of Reinforcement Learning (RL). Value estimation, especially with function approximation, can be challenging since it involves the stochasticit…

cs.MA2021★ 10 cited

Learning in Nonzero-Sum Stochastic Games with Potentials

David Mguni, Yutong Wu, Yali Du +6

Multi-agent reinforcement learning (MARL) has become effective in tackling discrete cooperative game scenarios. However, MARL has yet to penetrate settings beyond those modelled by…

cs.LG2021

Learning to Shape Rewards using a Game of Two Partners

David Mguni, Taher Jafferjee, Jianhong Wang +9

Reward shaping (RS) is a powerful method in reinforcement learning (RL) for overcoming the problem of sparse or uninformative rewards. However, RS typically relies on manually engi…

cs.AI2021★ 4 cited

Modelling Behavioural Diversity for Learning in Open-Ended Games

Nicolas Perez Nieves, Yaodong Yang, Oliver Slumbers +3

Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissor…

cs.AI2021★ 4 cited

Online Double Oracle

Le Cong Dinh, Yaodong Yang, Stephen McAleer +6

Solving strategic games with huge action space is a critical yet under-explored topic in economics, operations research and artificial intelligence. This paper proposes new learnin…

cs.AI2021★ 10 cited

Diverse Auto-Curriculum is Critical for Successful Real-World Multiagent Learning Systems

Yaodong Yang, Jun Luo, Ying Wen +5

Multiagent reinforcement learning (MARL) has achieved a remarkable amount of success in solving various types of video games. A cornerstone of this success is the auto-curriculum f…