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20162024
most citedGrad-PU: Arbitrary-Scale Point Cloud Upsampling via Gradient Descent with Learned Distance Functions

9 citations · 34 across the 16 of their papers we have counts for

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13 papers · 1 filter

cs.CV2024★ 1 cited

One-Click Upgrade from 2D to 3D: Sandwiched RGB-D Video Compression for Stereoscopic Teleconferencing

Yueyu Hu, Onur G. Guleryuz, Philip A. Chou +4

Stereoscopic video conferencing is still challenging due to the need to compress stereo RGB-D video in real-time. Though hardware implementations of standard video codecs such as H…

cs.CV2023★ 6 cited

Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Images

Tze Ho Elden Tse, Franziska Mueller, Zhengyang Shen +8

We propose a novel transformer-based framework that reconstructs two high fidelity hands from multi-view RGB images. Unlike existing hand pose estimation methods, where one typical…

cs.CV2023★ 9 cited

Grad-PU: Arbitrary-Scale Point Cloud Upsampling via Gradient Descent with Learned Distance Functions

Yun He, Danhang Tang, Yinda Zhang +2

Most existing point cloud upsampling methods have roughly three steps: feature extraction, feature expansion and 3D coordinate prediction. However,they usually suffer from two crit…

cs.CV2023★ 1 cited

Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos

Ziqian Bai, Feitong Tan, Zeng Huang +12

We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achie…

cs.CV2022

Pixel-Aligned Non-parametric Hand Mesh Reconstruction

Shijian Jiang, Guwen Han, Danhang Tang +4

Non-parametric mesh reconstruction has recently shown significant progress in 3D hand and body applications. In these methods, mesh vertices and edges are visible to neural network…

cs.CV2022

PRIF: Primary Ray-based Implicit Function

Brandon Yushan Feng, Yinda Zhang, Danhang Tang +2

We introduce a new implicit shape representation called Primary Ray-based Implicit Function (PRIF). In contrast to most existing approaches based on the signed distance function (S…

cs.CV2022

Density-preserving Deep Point Cloud Compression

Yun He, Xinlin Ren, Danhang Tang +3

Local density of point clouds is crucial for representing local details, but has been overlooked by existing point cloud compression methods. To address this, we propose a novel de…

cs.CV2022★ 2 cited

OmniSyn: Synthesizing 360 Videos with Wide-baseline Panoramas

David Li, Yinda Zhang, Christian Häne +3

Immersive maps such as Google Street View and Bing Streetside provide true-to-life views with a massive collection of panoramas. However, these panoramas are only available at spar…

cs.CV2022

VoLux-GAN: A Generative Model for 3D Face Synthesis with HDRI Relighting

Feitong Tan, Sean Fanello, Abhimitra Meka +6

We propose VoLux-GAN, a generative framework to synthesize 3D-aware faces with convincing relighting. Our main contribution is a volumetric HDRI relighting method that can efficien…

cs.CV2021

Multiresolution Deep Implicit Functions for 3D Shape Representation

Zhang Chen, Yinda Zhang, Kyle Genova +7

We introduce Multiresolution Deep Implicit Functions (MDIF), a hierarchical representation that can recover fine geometry detail, while being able to perform global operations such…

cs.CV2021★ 2 cited

HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences

Feitong Tan, Danhang Tang, Mingsong Dou +9

In this paper, we address the problem of building dense correspondences between human images under arbitrary camera viewpoints and body poses. Prior art either assumes small motion…

cs.CV2019

Real-time Background-aware 3D Textureless Object Pose Estimation

Mang Shao, Danhang Tang, Tae-Kyun Kim

In this work, we present a modified fuzzy decision forest for real-time 3D object pose estimation based on typical template representation. We employ an extra preemptive background…

cs.CV2016★ 6 cited

Latent-Class Hough Forests for 6 DoF Object Pose Estimation

Rigas Kouskouridas, Alykhan Tejani, Andreas Doumanoglou +2

In this paper we present Latent-Class Hough Forests, a method for object detection and 6 DoF pose estimation in heavily cluttered and occluded scenarios. We adapt a state of the ar…