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20192026
most citedGroomGen: A High-Quality Generative Hair Model Using Hierarchical Latent Representations

30 citations · 104 across the 42 of their papers we have counts for

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41 papers · 1 filter

cs.CV2026

GNM Head: A Generative aNthropometric Model of the human head

Stylianos Ploumpis, Jan Bednarik, Gaspard Zoss +29

Parametric models of the human head are essential tools traditionally used in computer vision and graphics for animation, rendering, and reconstruction. More recently, they serve a…

cs.CV2026

Differentiable Polarized Path Tracing

Pramod Rao, Jérémy Riviere, Xilong Zhou +6

Physically based differentiable rendering has proven to be a powerful tool for inverse rendering problems (e.g., 3D reconstruction, reflectance estimation, lighting estimation). Ho…

cs.CV2026

Diversify Diffusion with Temperature Sampling and Variance-Corrective Time Shifting

Peizhuo Li, Emre Aksan, Alexandru-Eugen Ichim +2

Diffusion models faithfully reproduce their training distribution, but also inherit its imbalances and leave rare or under-represented modes hard to reach. A natural inference-time…

cs.CV2026

Towards Real-World Wearable Motion Reconstruction

Andrea Boscolo Camiletto, Rishabh Dabral, Eduardo Alvarado +3

The modern-day surge in popularity of wearable devices poses a fundamentally unique motion capture problem: reconstructing full-body movement from any set of sensing hardware worn…

cs.CV2026

DCGrasp: Distance-aware Controllable Grasp Generation

Hiroyasu Akada, Jesús Pérez, Emre Aksan +6

Generating 3D hand-object interactions is essential for applications in robotics, XR, and synthetic data generation, where flexible controllability and strong generalization to div…

cs.CV2026

EgoRelight: Egocentric Human Capture and Illumination Recovery for Relightable and Photoreal Avatar Rendering

Jianchun Chen, Yinda Zhang, Rohit Pandey +3

Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision require…