5 papers
Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning
Yuqi Zhang, Yadan Luo, Xiangyu Sun +3
High-quality 3D scene assets are critical for embodied applications such as robotic manipulation, navigation, and simulation. Despite their strong object priors, recent single-imag…
2Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting
Hwasik Jeong, Seungryong Lee, Gyeongjin Kang +4
Pose-free feed-forward 3D Gaussian Splatting (3DGS) has opened a new frontier for rapid 3D modeling, enabling high-quality Gaussian representations to be generated from uncalibrate…
VGGT-World: Transforming VGGT into an Autoregressive Geometry World Model
Xiangyu Sun, Shijie Wang, Fengyi Zhang +5
World models that forecast scene evolution by generating future video frames devote the bulk of their capacity to photometric details, yet the resulting predictions often remain ge…
Intern-GS: Vision Model Guided Sparse-View 3D Gaussian Splatting
Xiangyu Sun, Runnan Chen, Mingming Gong +2
Sparse-view scene reconstruction often faces significant challenges due to the constraints imposed by limited observational data. These limitations result in incomplete information…
OVGaussian: Generalizable 3D Gaussian Segmentation with Open Vocabularies
Runnan Chen, Xiangyu Sun, Zhaoqing Wang +8
Open-vocabulary scene understanding using 3D Gaussian (3DGS) representations has garnered considerable attention. However, existing methods mostly lift knowledge from large 2D visi…