7 papers · 1 filter
GoTrack: Generic 6DoF Object Pose Refinement and Tracking
Van Nguyen Nguyen, Christian Forster, Sindi Shkodrani +4
We introduce GoTrack, an efficient and accurate CAD-based method for 6DoF object pose refinement and tracking, which can handle diverse objects without any object-specific training…
BOP Challenge 2024 on Model-Based and Model-Free 6D Object Pose Estimation
Van Nguyen Nguyen, Stephen Tyree, Andrew Guo +16
We present the evaluation methodology, datasets and results of the BOP Challenge 2024, the 6th in a series of public competitions organized to capture the state of the art in 6D ob…
PyTorchGeoNodes: Enabling Differentiable Shape Programs for 3D Shape Reconstruction
Sinisa Stekovic, Arslan Artykov, Stefan Ainetter +2
We propose PyTorchGeoNodes, a differentiable module for reconstructing 3D objects and their parameters from images using interpretable shape programs. Unlike traditional CAD model…
Correspondences of the Third Kind: Camera Pose Estimation from Object Reflection
Kohei Yamashita, Vincent Lepetit, Ko Nishino
Computer vision has long relied on two kinds of correspondences: pixel correspondences in images and 3D correspondences on object surfaces. Is there another kind, and if there is,…
BOP Challenge 2023 on Detection, Segmentation and Pose Estimation of Seen and Unseen Rigid Objects
Tomas Hodan, Martin Sundermeyer, Yann Labbe +7
We present the evaluation methodology, datasets and results of the BOP Challenge 2023, the fifth in a series of public competitions organized to capture the state of the art in mod…
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
Antoine Guédon, Vincent Lepetit
We propose Gaussian Frosting, a novel mesh-based representation for high-quality rendering and editing of complex 3D effects in real-time. Our approach builds on the recent 3D Gaus…