3 papers
cs.CV2025
From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs
Ang Cao, Sergio Arnaud, Oleksandr Maksymets +12
3D vision-language grounding faces a fundamental data bottleneck: while 2D models train on billions of images, 3D models have access to only thousands of labeled scenes--a six-orde…
cs.CV2025
Locate 3D: Real-World Object Localization via Self-Supervised Learning in 3D
Sergio Arnaud, Paul McVay, Ada Martin +19
We present LOCATE 3D, a model for localizing objects in 3D scenes from referring expressions like "the small coffee table between the sofa and the lamp." LOCATE 3D sets a new state…
cs.RO2024
What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?
Sneha Silwal, Karmesh Yadav, Tingfan Wu +10
We present a large empirical investigation on the use of pre-trained visual representations (PVRs) for training downstream policies that execute real-world tasks. Our study involve…