3 papers
cs.CV2025
Drive Any Mesh: 4D Latent Diffusion for Mesh Deformation from Video
Yahao Shi, Yang Liu, Yanmin Wu +4
We propose DriveAnyMesh, a method for driving mesh guided by monocular video. Current 4D generation techniques encounter challenges with modern rendering engines. Implicit methods…
cs.CV2025
LPA3D: 3D Room-Level Scene Generation from In-the-Wild Images
Ming-Jia Yang, Yu-Xiao Guo, Yang Liu +2
Generating realistic, room-level indoor scenes with semantically plausible and detailed appearances from in-the-wild images is crucial for various applications in VR, AR, and robot…
cs.CV2025
GSV3D: Gaussian Splatting-based Geometric Distillation with Stable Video Diffusion for Single-Image 3D Object Generation
Ye Tao, Jiawei Zhang, Yahao Shi +2
Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods…