2 papers
cs.CV2025
FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering
Yunji Seo, Young Sun Choi, Hyun Seung Son +1
3D Gaussian Splatting (3DGS) and its subsequent works are restricted to specific hardware setups, either on only low-cost or on only high-end configurations. Approaches aimed at re…
cs.CV2025
Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting
Youngsik Yun, Jeongmin Bae, Hyunseung Son +4
Online reconstruction of dynamic scenes is significant as it enables learning scenes from live-streaming video inputs, while existing offline dynamic reconstruction methods rely on…