collaborators

5 papers

cs.GR2026

Text2Villa: Hierarchical Generation of 3D Indoor Environments with Physics-Aware Analysis-by-Synthesis

Xiang Tang, Ruotong Li, Xiaopeng Fan

Generating 3D indoor scenes from natural language holds tremendous potential, yet existing methods predominantly fail to generate multi-room structures with vertical connectivity a…

cs.GR2026

Velocity-Space 3D Asset Editing

Hao Liu, Yuxuan Lin, Jingfeng Guo +4

Editing a 3D asset locally, modifying a target region while preserving the rest, is a fundamental requirement of native 3D editing. Existing methods enforce locality through mechan…

cs.GR2026

ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing

Xiang Tang, Ruotong Li, Xiaopeng Fan

In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the o…

cs.GR2026

Towards Geometric and Textural Consistency 3D Scene Generation via Single Image-guided Model Generation and Layout Optimization

Xiang Tang, Ruotong Li, Xiaopeng Fan

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as curre…

cs.GR2025

Recent Advances in 3D Object and Scene Generation: A Survey

Xiang Tang, Ruotong Li, Xiaopeng Fan

In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to o…