5 papers
Text2Villa: Hierarchical Generation of 3D Indoor Environments with Physics-Aware Analysis-by-Synthesis
Xiang Tang, Ruotong Li, Xiaopeng Fan
Generating 3D indoor scenes from natural language holds tremendous potential, yet existing methods predominantly fail to generate multi-room structures with vertical connectivity a…
Velocity-Space 3D Asset Editing
Hao Liu, Yuxuan Lin, Jingfeng Guo +4
Editing a 3D asset locally, modifying a target region while preserving the rest, is a fundamental requirement of native 3D editing. Existing methods enforce locality through mechan…
ZeroScene: A Zero-Shot Framework for 3D Scene Generation from a Single Image and Controllable Texture Editing
Xiang Tang, Ruotong Li, Xiaopeng Fan
In the field of 3D content generation, single image scene reconstruction methods still struggle to simultaneously ensure the quality of individual assets and the coherence of the o…
Towards Geometric and Textural Consistency 3D Scene Generation via Single Image-guided Model Generation and Layout Optimization
Xiang Tang, Ruotong Li, Xiaopeng Fan
In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as curre…
Recent Advances in 3D Object and Scene Generation: A Survey
Xiang Tang, Ruotong Li, Xiaopeng Fan
In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to o…