collaborators

12 papers

cs.CV2026

HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis

Lingwei Dang, Juntong Li, Zonghan Li +5

Hand-Object Interaction (HOI) synthesis is a cornerstone for animation production and embodied AI. Despite the strong priors of video foundation models, multi-view consistent HOI s…

cs.CV2026

HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video

Yiming Jiang, Hanzhang Tu, Wenfeng Song +5

Uncalibrated volumetric video streaming for human reconstruction is essential for holographic communication and AR/VR, yet remains challenging due to the need for temporal consiste…

cs.CV2026

SAM 3D Animal: Promptable Animal 3D Reconstruction from Images in the Wild

Xuyi Hu, Jin Lyu, Jiuming Liu +4

3D animal reconstruction in the wild remains challenging due to large species variation, frequent occlusions, and the prevalence of multi-animal scenes, while existing methods pred…

cs.CV2026

Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation

Siyou Lin, Zhou Xue, Hongwen Zhang +4

Recent trends in sparse-view 3D reconstruction have taken two different paths: feed-forward reconstruction that predicts pixel-aligned point maps without a complete geometry, and g…

cs.CV2026

4DEquine: Disentangling Motion and Appearance for 4D Equine Reconstruction from Monocular Video

Jin Lyu, Liang An, Pujin Cheng +2

4D reconstruction of equine family (e.g. horses) from monocular video is important for animal welfare. Previous mainstream 4D animal reconstruction methods require joint optimizati…

cs.CV2026

SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesis

Lingwei Dang, Zonghan Li, Juntong Li +4

Hand-Object Interaction (HOI) generation plays a critical role in advancing applications across animation and robotics. Current video-based methods are predominantly single-view, w…