10 papers
Autoregressive B-Rep Shape Generation with Parametric Surfaces
Dafei Qin, Rui Xu, Zeyu Shen +8
Generative CAD modeling has broad design and application potential. Despite significant advances in Boundary Representation (B-Rep) generation, the dominant representation in CAD,…
Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generations
Ruoxi Guo, Huaijin Pi, Zehong Shen +8
Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture da…
Contact Matrix: Enhancing Dance Motion Synthesis with Precise Interaction Modeling
Xuhai Chen, Zhi Cen, Huaijin Pi +3
Generating realistic reactive motions, in which one person reacts to the fixed motions of others, is challenging due to strict interaction constraints and a limited feasible soluti…
Strips as Tokens: Artist Mesh Generation with Native UV Segmentation
Rui Xu, Dafei Qin, Kaichun Qiao +8
Recent advancements in autoregressive transformers have demonstrated remarkable potential for generating artist-quality meshes. However, the token ordering strategies employed by e…
EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents
Wenjia Wang, Liang Pan, Huaijin Pi +8
Human behaviors in the real world naturally encode rich, long-term contextual information that can be leveraged to train embodied agents for perception, understanding, and acting.…
Gloria: Consistent Character Video Generation via Content Anchors
Yuhang Yang, Fan Zhang, Huaijin Pi +5
Digital characters are central to modern media, yet generating character videos with long-duration, consistent multi-view appearance and expressive identity remains challenging. Ex…