3 papers
cs.GR2025
Consistent Zero-shot 3D Texture Synthesis Using Geometry-aware Diffusion and Temporal Video Models
Donggoo Kang, Jangyeong Kim, Dasol Jeong +5
Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhi…
cs.CV2025
CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation
Hwan Heo, Jangyeong Kim, Seongyeong Lee +3
The synthesis of high-quality 3D assets from textual or visual inputs has become a central objective in modern generative modeling. Despite the proliferation of 3D generation algor…
cs.CV2024
RoCoTex: A Robust Method for Consistent Texture Synthesis with Diffusion Models
Jangyeong Kim, Donggoo Kang, Junyoung Choi +5
Text-to-texture generation has recently attracted increasing attention, but existing methods often suffer from the problems of view inconsistencies, apparent seams, and misalignmen…