22 citations · 51 across the 10 of their papers we have counts for
10 papers
Video as the New Language for Real-World Decision Making
Sherry Yang, Jacob Walker, Jack Parker-Holder +5
Both text and video data are abundant on the internet and support large-scale self-supervised learning through next token or frame prediction. However, they have not been equally l…
Genie: Generative Interactive Environments
Jake Bruce, Michael Dennis, Ashley Edwards +22
We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless…
Discovering General Reinforcement Learning Algorithms with Adversarial Environment Design
Matthew Thomas Jackson, Minqi Jiang, Jack Parker-Holder +5
The past decade has seen vast progress in deep reinforcement learning (RL) on the back of algorithms manually designed by human researchers. Recently, it has been shown that it is…
Stabilizing Unsupervised Environment Design with a Learned Adversary
Ishita Mediratta, Minqi Jiang, Jack Parker-Holder +3
A key challenge in training generally-capable agents is the design of training tasks that facilitate broad generalization and robustness to environment variations. This challenge m…
MAESTRO: Open-Ended Environment Design for Multi-Agent Reinforcement Learning
Mikayel Samvelyan, Akbir Khan, Michael Dennis +5
Open-ended learning methods that automatically generate a curriculum of increasingly challenging tasks serve as a promising avenue toward generally capable reinforcement learning a…
Human-Timescale Adaptation in an Open-Ended Task Space
Adaptive Agent Team, Jakob Bauer, Kate Baumli +25
Foundation models have shown impressive adaptation and scalability in supervised and self-supervised learning problems, but so far these successes have not fully translated to rein…