2 citations · 3 across the 4 of their papers we have counts for
4 papers
PokeFlex: Towards a Real-World Dataset of Deformable Objects for Robotic Manipulation
Jan Obrist, Miguel Zamora, Hehui Zheng +3
Advancing robotic manipulation of deformable objects can enable automation of repetitive tasks across multiple industries, from food processing to textiles and healthcare. Yet robo…
4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations
Wenbo Wang, Hsuan-I Ho, Chen Guo +5
The studies of human clothing for digital avatars have predominantly relied on synthetic datasets. While easy to collect, synthetic data often fall short in realism and fail to cap…
Hi4D: 4D Instance Segmentation of Close Human Interaction
Yifei Yin, Chen Guo, Manuel Kaufmann +3
We propose Hi4D, a method and dataset for the automatic analysis of physically close human-human interaction under prolonged contact. Robustly disentangling several in-contact subj…
X-Avatar: Expressive Human Avatars
Kaiyue Shen, Chen Guo, Manuel Kaufmann +4
We present X-Avatar, a novel avatar model that captures the full expressiveness of digital humans to bring about life-like experiences in telepresence, AR/VR and beyond. Our method…