activity
20212023
most citedVR Facial Animation for Immersive Telepresence Avatars

12 citations · 18 across the 8 of their papers we have counts for

collaborators

8 papers

cs.CV202312 cited

VR Facial Animation for Immersive Telepresence Avatars

Andre Rochow, Max Schwarz, Michael Schreiber +1

VR Facial Animation is necessary in applications requiring clear view of the face, even though a VR headset is worn. In our case, we aim to animate the face of an operator who is c…

cs.RO2023

External Camera-based Mobile Robot Pose Estimation for Collaborative Perception with Smart Edge Sensors

Simon Bultmann, Raphael Memmesheimer, Sven Behnke

We present an approach for estimating a mobile robot's pose w.r.t. the allocentric coordinates of a network of static cameras using multi-view RGB images. The images are processed…

cs.RO2023

RoboCup 2022 AdultSize Winner NimbRo: Upgraded Perception, Capture Steps Gait and Phase-based In-walk Kicks

Dmytro Pavlichenko, Grzegorz Ficht, Arash Amini +7

Beating the human world champions by 2050 is an ambitious goal of the Humanoid League that provides a strong incentive for RoboCup teams to further improve and develop their system…

cs.CV20234 cited

Rendering the Directional TSDF for Tracking and Multi-Sensor Registration with Point-To-Plane Scale ICP

Malte Splietker, Sven Behnke

Dense real-time tracking and mapping from RGB-D images is an important tool for many robotic applications, such as navigation and manipulation. The recently presented Directional T…

cs.RO2022

Predictive Angular Potential Field-based Obstacle Avoidance for Dynamic UAV Flights

Daniel Schleich, Sven Behnke

In recent years, unmanned aerial vehicles (UAVs) are used for numerous inspection and video capture tasks. Manually controlling UAVs in the vicinity of obstacles is challenging, ho…

cs.RO2022

Direct Centroidal Control for Balanced Humanoid Locomotion

Grzegorz Ficht, Sven Behnke

We present an integrated approach to locomotion and balancing of humanoid robots based on direct centroidal control. Our method uses a five-mass description of a humanoid. It gener…