12 citations · 18 across the 8 of their papers we have counts for
8 papers
VR Facial Animation for Immersive Telepresence Avatars
Andre Rochow, Max Schwarz, Michael Schreiber +1
VR Facial Animation is necessary in applications requiring clear view of the face, even though a VR headset is worn. In our case, we aim to animate the face of an operator who is c…
External Camera-based Mobile Robot Pose Estimation for Collaborative Perception with Smart Edge Sensors
Simon Bultmann, Raphael Memmesheimer, Sven Behnke
We present an approach for estimating a mobile robot's pose w.r.t. the allocentric coordinates of a network of static cameras using multi-view RGB images. The images are processed…
RoboCup 2022 AdultSize Winner NimbRo: Upgraded Perception, Capture Steps Gait and Phase-based In-walk Kicks
Dmytro Pavlichenko, Grzegorz Ficht, Arash Amini +7
Beating the human world champions by 2050 is an ambitious goal of the Humanoid League that provides a strong incentive for RoboCup teams to further improve and develop their system…
Rendering the Directional TSDF for Tracking and Multi-Sensor Registration with Point-To-Plane Scale ICP
Malte Splietker, Sven Behnke
Dense real-time tracking and mapping from RGB-D images is an important tool for many robotic applications, such as navigation and manipulation. The recently presented Directional T…
Predictive Angular Potential Field-based Obstacle Avoidance for Dynamic UAV Flights
Daniel Schleich, Sven Behnke
In recent years, unmanned aerial vehicles (UAVs) are used for numerous inspection and video capture tasks. Manually controlling UAVs in the vicinity of obstacles is challenging, ho…
Direct Centroidal Control for Balanced Humanoid Locomotion
Grzegorz Ficht, Sven Behnke
We present an integrated approach to locomotion and balancing of humanoid robots based on direct centroidal control. Our method uses a five-mass description of a humanoid. It gener…