8 citations · 29 across the 20 of their papers we have counts for
24 papers
Statistical Models for Automatic Fingering-Annotated Piano Sheet Music Transcription
Daniel Penner, Abram Hindle
Machine learning tools have significantly aided automatic piano music transcription; however, this domain has focused primarily on accurately predicting the pitches and timings of…
How Far Can VLMs Go for Visual Bug Detection? Studying 19,738 Keyframes from 41 Hours of Gameplay Videos
Wentao Lu, Alexander Senchenko, Alan Sayle +2
Video-based quality assurance (QA) for long-form gameplay video is labor-intensive and error-prone, yet valuable for assessing game stability and visual correctness over extended p…
Mining Type Constructs Using Patterns in AI-Generated Code
Imgyeong Lee, Tayyib Ul Hassan, Abram Hindle
Artificial Intelligence (AI) increasingly automates various parts of the software development tasks. Although AI has enhanced the productivity of development tasks, it remains unst…
How do Agents Refactor: An Empirical Study
Lukas Ottenhof, Daniel Penner, Abram Hindle +1
Software development agents such as Claude Code, GitHub Copilot, Cursor Agent, Devin, and OpenAI Codex are being increasingly integrated into developer workflows. While prior work…
Dorabella Cipher as Musical Inspiration
Bradley Hauer, Colin Choi, Abram Hindle +2
The Dorabella cipher is an encrypted note written by English composer Edward Elgar, which has defied decipherment attempts for more than a century. While most proposed solutions ar…
Automated Bug Frame Retrieval from Gameplay Videos Using Vision-Language Models
Wentao Lu, Alexander Senchenko, Abram Hindle +1
Modern game studios deliver new builds and patches at a rapid pace, generating thousands of bug reports, many of which embed gameplay videos. To verify and triage these bug reports…