activity
20162026
most citedLearning-Based View Synthesis for Light Field Cameras

724 citations · 1.3k across the 25 of their papers we have counts for

collaborators
Showing cs.GRShow all

6 papers · 1 filter

cs.GR2026

PureLight: Learning Complex Luminaires with Light Tracing

Pedro Figueiredo, Zixuan Li, Beibei Wang +2

We propose a neural formulation for estimating the appearance of complex luminaires. We focus on challenging luminaires with complex light transport (e.g., small emitters enclosed…

cs.GR2026

AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance

Xilong Zhou, Bao-Huy Nguyen, Zheng Zeng +6

Video generative models have achieved remarkable progress in synthesizing photorealistic video sequences. However, enabling broader and more creative downstream applications requir…

cs.GR2025

RealMat: Realistic Materials with Diffusion and Reinforcement Learning

Xilong Zhou, Pedro Figueiredo, Miloš Hašan +4

Generative models for high-quality materials are particularly desirable to make 3D content authoring more accessible. However, the majority of material generation methods are train…

cs.GR2025

Neural Path Guiding with Distribution Factorization

Pedro Figueiredo, Qihao He, Nima Khademi Kalantari

In this paper, we present a neural path guiding method to aid with Monte Carlo (MC) integration in rendering. Existing neural methods utilize distribution representations that are…

cs.GR2022★ 2 cited

TileGen: Tileable, Controllable Material Generation and Capture

Xilong Zhou, Miloš Hašan, Valentin Deschaintre +3

Recent methods (e.g. MaterialGAN) have used unconditional GANs to generate per-pixel material maps, or as a prior to reconstruct materials from input photographs. These models can…

cs.GR2022★ 10 cited

Differentiable Simulation of Inertial Musculotendons

Ying Wang, Jasper Verheul, Sang-Hoon Yeo +2

We propose a simple and practical approach for incorporating the effects of muscle inertia, which has been ignored by previous musculoskeletal simulators in both graphics and biome…