724 citations · 1.3k across the 25 of their papers we have counts for
6 papers · 1 filter
PureLight: Learning Complex Luminaires with Light Tracing
Pedro Figueiredo, Zixuan Li, Beibei Wang +2
We propose a neural formulation for estimating the appearance of complex luminaires. We focus on challenging luminaires with complex light transport (e.g., small emitters enclosed…
AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance
Xilong Zhou, Bao-Huy Nguyen, Zheng Zeng +6
Video generative models have achieved remarkable progress in synthesizing photorealistic video sequences. However, enabling broader and more creative downstream applications requir…
RealMat: Realistic Materials with Diffusion and Reinforcement Learning
Xilong Zhou, Pedro Figueiredo, Miloš Hašan +4
Generative models for high-quality materials are particularly desirable to make 3D content authoring more accessible. However, the majority of material generation methods are train…
Neural Path Guiding with Distribution Factorization
Pedro Figueiredo, Qihao He, Nima Khademi Kalantari
In this paper, we present a neural path guiding method to aid with Monte Carlo (MC) integration in rendering. Existing neural methods utilize distribution representations that are…
TileGen: Tileable, Controllable Material Generation and Capture
Xilong Zhou, Miloš Hašan, Valentin Deschaintre +3
Recent methods (e.g. MaterialGAN) have used unconditional GANs to generate per-pixel material maps, or as a prior to reconstruct materials from input photographs. These models can…
Differentiable Simulation of Inertial Musculotendons
Ying Wang, Jasper Verheul, Sang-Hoon Yeo +2
We propose a simple and practical approach for incorporating the effects of muscle inertia, which has been ignored by previous musculoskeletal simulators in both graphics and biome…