15 citations · 18 across the 6 of their papers we have counts for
4 papers · 1 filter
Transreality puzzle as new genres of entertainment technology
Ilya V Osipov
The author considers a class of mechatronic puzzles falling in the mixed-reality category, present examples of such devices, and propose a way to categorize them. Close relationshi…
User involvement in the partner program of the educational social network
Ilya V. Osipov, Anna Y. Prasikova, Alex A. Volinsky
The paper describes experiments to attract active online system users to the partner program. The objective is to grow the number of users by involving existing system users in vir…
Real Time Collaborative Platform for Learning and Teaching Foreign Languages
Ilya V. Osipov, Anna Y. Prasikova, Alex A. Volinsky
The paper describes a novel social network-based open educational resource for learning foreign languages in real time from native speakers, based on the predefined teaching materi…
Communication and games in the online foreign language educational system. User behavior study
Ilya V. Osipov, Anna Y. Prasikova, Alex A. Volinsky
The paper describes creation and development of the educational online communication platform for teaching and learning foreign languages. The system is based on the time bank prin…