activity
20162024
most citedDeep Reinforcement Learning: An Overview

259 citations · 313 across the 5 of their papers we have counts for

collaborators

7 papers

cs.CV2024★ 26 cited

Derm-T2IM: Harnessing Synthetic Skin Lesion Data via Stable Diffusion Models for Enhanced Skin Disease Classification using ViT and CNN

Muhammad Ali Farooq, Wang Yao, Michael Schukat +2

This study explores the utilization of Dermatoscopic synthetic data generated through stable diffusion models as a strategy for enhancing the robustness of machine learning model t…

cs.CV2023

A lightweight 3D dense facial landmark estimation model from position map data

Shubhajit Basak, Sathish Mangapuram, Gabriel Costache +2

The incorporation of 3D data in facial analysis tasks has gained popularity in recent years. Though it provides a more accurate and detailed representation of the human face, accru…

cs.CV2020

Methodology for Building Synthetic Datasets with Virtual Humans

Shubhajit Basak, Hossein Javidnia, Faisal Khan +2

Recent advances in deep learning methods have increased the performance of face detection and recognition systems. The accuracy of these models relies on the range of variation pro…

eess.IV2020

High-Accuracy Facial Depth Models derived from 3D Synthetic Data

Faisal Khan, Shubhajit Basak, Hossein Javidnia +2

In this paper, we explore how synthetically generated 3D face models can be used to construct a high accuracy ground truth for depth. This allows us to train the Convolutional Neur…

cs.LG2018★ 259 cited

Deep Reinforcement Learning: An Overview

Seyed Sajad Mousavi, Michael Schukat, Enda Howley

In recent years, a specific machine learning method called deep learning has gained huge attraction, as it has obtained astonishing results in broad applications such as pattern re…

cs.LG2017★ 2 cited

Traffic Light Control Using Deep Policy-Gradient and Value-Function Based Reinforcement Learning

Seyed Sajad Mousavi, Michael Schukat, Enda Howley

Recent advances in combining deep neural network architectures with reinforcement learning techniques have shown promising potential results in solving complex control problems wit…

cs.CV2016★ 26 cited

Learning to predict where to look in interactive environments using deep recurrent q-learning

Sajad Mousavi, Michael Schukat, Enda Howley +2

Bottom-Up (BU) saliency models do not perform well in complex interactive environments where humans are actively engaged in tasks (e.g., sandwich making and playing the video games…