activity
20162026
most citedUIF: An Objective Quality Assessment for Underwater Image Enhancement

104 citations · 224 across the 17 of their papers we have counts for

collaborators

19 papers

cs.CV2026

Capturing Dynamics: The 4D Facial Expression Intensity Dataset

Zesheng Wang, Alexandre Bruckert, Pierre Lebreton +3

The estimation and analysis of facial expression intensity play a crucial role in affective communication and human-computer interaction. Previous research has primarily focused on…

cs.CV2026

FMReward: Aligning and Evaluating Audio-Driven 3D Facial Animation with Human Preferences

Sijing Wu, Yunhao Li, Zhilin Gao +4

Audio-driven 3D facial animation is essential for advancing immersion and interactivity in virtual experiences. Although recent advances have shown promising capabilities, the trai…

cs.CV2026

Global Attention-Fused Image Cropping with Attention-Guided and Global-Aligned Crop Evaluator

Haotian Yang, Zhile Yang, Kin-Man Lam +2

Image cropping aims to improve image aesthetics by preserving important content within an appropriately composed region. However, most existing methods focus primarily on salient r…

cs.CV2026

FreeShadow: Training-Free Shadow Removal via Illumination Transfer and Selective Content Preservation in Diffusion Models

Yinan Wang, Yan Huang, Yong Xu +1

Existing supervised and unsupervised shadow removal methods often suffer from limited generalization due to the insufficient diversity of available training datasets, while zero-sh…

cs.CV2026

Multi-Dimensional Quality Assessment for AI-Generated Human-Centric Videos: Dataset and Model

Sijing Wu, Yunhao Li, Huiyu Duan +4

AI-generated human-centric videos play a crucial role in a wide range of modern applications. However, they often suffer from quality issues and semantic mismatches, underscoring t…

cs.CV2025

Omni: Unifying Omnidirectional Image Generation and Editing in an Omni Model

Liu Yang, Huiyu Duan, Yucheng Zhu +7

omnidirectional images (ODIs) have gained considerable attention recently, and are widely used in various virtual reality (VR) and augmented reality (AR) applications…