12 citations · 14 across the 5 of their papers we have counts for
5 papers
A Tutor Agent for MOBA Games
Victor do Nascimento Silva, Luiz Chaimowicz
Digital games have become a key player in the entertainment industry, attracting millions of new players each year. In spite of that, novice players may have a hard time when playi…
Dynamic Difficulty Adjustment on MOBA Games
Mirna Paula Silva, Victor do Nascimento Silva, Luiz Chaimowicz
This paper addresses the dynamic difficulty adjustment on MOBA games as a way to improve the player's entertainment. Although MOBA is currently one of the most played genres around…
On the Development of Intelligent Agents for MOBA Games
Victor do Nascimento Silva, Luiz Chaimowicz
Multiplayer Online Battle Arena (MOBA) is one of the most played game genres nowadays. With the increasing growth of this genre, it becomes necessary to develop effective intellige…
Setting Players' Behaviors in World of Warcraft through Semi-Supervised Learning
Marcelo Souza Nery, Roque Anderson Teixeira, Victor do Nascimento Silva +1
Digital games are one of the major and most important fields on the entertainment domain, which also involves cinema and music. Numerous attempts have been done to improve the qual…
MOBA: a New Arena for Game AI
Victor do Nascimento Silva, Luiz Chaimowicz
Games have always been popular testbeds for Artificial Intelligence (AI). In the last decade, we have seen the rise of the Multiple Online Battle Arena (MOBA) games, which are the…