2 papers
cs.CL2018
"How Was Your Weekend?" A Generative Model of Phatic Conversation
Hannah Morrison, Chris Martens
Unspoken social rules, such as those that govern choosing a proper discussion topic and when to change discussion topics, guide conversational behaviors. We propose a computational…
cs.CL2017
A Generative Model of Group Conversation
Hannah Morrison, Chris Martens
Conversations with non-player characters (NPCs) in games are typically confined to dialogue between a human player and a virtual agent, where the conversation is initiated and cont…